#CITRA ULTRA SUN IN GAME TIME DETERMINED BY APK#
I'll try rebuilding a lil' bit different apk with default 0. I've never done cpp though, so I can be wrong.Įdit 3 : One thing probably solved - init_clock seems to be default 1 only in non-qt citra, which is what the android build uses. The weird thing here is that Citra on my PC uses system time correctly, but the default is also 1 AND there is nothing in the config that could override it. Maybe if you recompile with 0 as the default. Maybe things will change if you add specifically ´init_clock=0´ to the config. Can you look in your config file what the value is there, if any?Įdit 2: I looked a bit further and it seems that the value defaults to 1 when loading from the ini in both this and the original citra code.
![citra ultra sun in game time determined by citra ultra sun in game time determined by](https://user-images.githubusercontent.com/57831213/68992169-9e2daa00-089a-11ea-941d-2cee851c339b.jpg)
It searches for an entry init_clock in the settings, which can be either System (0) or Fixed (1). This was on Friday, it's now Tuesday and I can't do anything in my Plaza or get my pokemon a massage from the massage lady. Considering even the best phones out there are struggling to maintain 20 FPS on native resolution and you are asking if your phone can hit TEN, then what's the point? Just play on your 3DS for the time being.Įdit: About the time, it seems that it's handled here. Pokemon Ultra Sun / Ultra Moon - Battling I helped a friend evolve her rockruff by changing the time on my 3DS, then changed it back. A SD 820 will probably run it "fine" in a few years, but do you really want to play 3DS games with touchscreen controls? The purpose of emulators is to play games at higher/unlocked by mods framerates, upscaled and with any controller you want. Now will it be able to run above 10 FPS? My i3 laptop runs it at 30 with some drops, but that's after more than 5 years of development, with a dynarec and pretty advanced hardware renderer (which has only been added like 6 months ago). I looked at some benchmarks of the SD 820 and it's near an i3-3110M with integrated graphics, and I just so happen to have one of those.